Showing posts with label App Store. Show all posts
Showing posts with label App Store. Show all posts

Thursday, 5 November 2015

Apple Comes Up With Indoor Survey Application

Apple develops an app that will support mapping and navigation.

Apple Inc. has recently unveiled a survey app for the iPhone which primarily serves as a Global Positioning System (GPS) for indoor usage. A new apps page has been launched on the Apple App Store were this app made its debut developed by Mr. Steve Troughton-Smith. The idea behind this application by the tech behemoth is to have its own mobile app platform that will assist small and medium sized businesses to guide consumers to their location by connecting on Maps Connect. The recent Apple product is currently not found through the search bar of the App Store. It can only be downloaded via Apple Maps Connect registrations. This application is so far hidden by the company and is also updated and termed as Indoor Survey version 0.1, that is functioning on iOS 8 on various devices like the iPod touch, iPad and iPhone which are used by owners of small businesses. Currently the application can offer support to three languages such as Chinese, English and Japanese. As per the description provided by the company regarding its Indoor Survey app states, "By dropping 'points' on a map within the Survey App, you indicate your position within the venue as you walk through. As you do so, the indoor Survey App measures the radio frequency (RF) signal data and combines it with an iPhone's sensor data. The end result is indoor positioning without the need to install special hardware." The present components in the Apple iPhone enable it to do various app based tasks. So the application merely gets its hands on the sensors present in the device and then starts to measure out the distance between the arbitrary connections points in the workplace to the Apple users. So the question here arises so as to what is the reference point that is used to measure the distance in the present radio waves from the device? Some of the people have this speculation that the Bluetooth sensors of the device are used while some consider it to be the Wi-Fi antennae. However, nobody really knows what the real game is and all this is based on mere speculation. The idea behind this app si unique and once it is launched publicly then many business owners will benefit since mostly businessmen are concerned about the location of their offices. AAPL has come up with a great technique that will have good impacts in the corporate sector.

Wednesday, 3 June 2015

Bidness Tech - Google's Carboard VR experience is now also available for iPhone users



Google's Carboard VR experience is now also available for iPhone users.

Thanks to Google iOS, users can now witness things in a virtual sphere as well and that too for less than users would expect. On Friday, Google released cardboard for iOS to the App Store. The move means that the super cheap virtual reality equipment will also work with Apple iPhones.

The Cardboard for iOS app is free and is combined with a DIY mount for a mind-blowing VR experience, the amount costs $20 only, which is pretty cheap for such an amazing gear. The VR gear is available for iPhone 5 down to the latest model.

This week at the annual I/O 2015 developers conference, Google also revealed some changes that have been made to the Cardboard, one crucial modification being the fact that the Cardboard can now support phones sized up to six inches, according to latest Google updates about its ongoing projects and innovative ventures which were brought to light in the auspicious keynote.

Unveiled at the annual I/O 2014 developers’ conference, the Cardboard was designed specifically for Android phones, therefore it was limited in terms of device support, moreover, it was only available on Google Play. However, that has taken a 360-degree turn with the Cardboard for iOS now out.

The reviews are coming in pretty quick and from what we’ve gathered, Cardboard for iOS seems to be doing really well; the process of assembling the mount is pretty simple, a three step process actually. Moreover, the VR experience is pretty smooth with Cardboard for iOS; it is no different than the Android Cardboard experience.

The iPhone 6 cardboard experience is pretty smooth as well, actually it is even better than Nexus 5 and 6, some reviews report that it is so far their favorite Cardboard VR experience. Let be it the device itself, resolution, or the new headset size, with the iPhone 6, it all comes together as the best Cardboard experience yet. Do check it out, if you are an iPhone user, the VR experience will barely cost you anything, and it goes without saying that it is all worth it.